![]() ![]() But they also learn that the planet itself is hollow, and within the shell is a small sun. Here humanity first encounters a threat even greater than the Covenant, the Flood. The crew gets back aboard their ship and chases after the Arbiter to an undiscovered planet. The defense is successful, but the Arbiter does manage to kidnap Ellen Anders, the Spirit of Fire’s scientist and Forerunner expert. The crew of the Spirit of Fire proceed to Arcadia, chasing after the Covenant, and attempt to fight off the alien threat while evacuations are made. The human forces defeat the Covenant at the dig site and discover that the tech was actually a map that would lead the Covenant to another human-occupied planet known as Arcadia. As it turns out, the Covenant, under the command of an Arbiter (not to be confused with the Arbiter from Halo 2), have been digging out ancient Forerunner technology under the surface. Set in 2532, which is six years into humanity’s war with the Covenant and 20 years before Halo: Combat Evolved, the game follows the commander of the UNSC warship Spirit of Fire, Captain James Cutter, who is engaged in battle on the planet Harvest where they have been ordered to investigate the Covenant that have set up bases there. So, why is it important? Well, it sets up the entire conflict of the first several games, and characters here will actually swing back around and become very important in setting up what’s going on in Halo Infinite. It’s an RTS, not FPS, doesn’t feature Master Chief, and there isn’t even a mention of a Halo. Halo Wars was, and still kind of is, one of the black sheep of the Halo franchise.
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